How to Play
Adventure Mode
Experience a new way to play. In Adventure Mode, every climb is different and requires adaptability.
Features & Rules
- Class Selection: Start as Warrior, Tank, Mage, Rogue or Versatile with a prebuilt deck.
- Draft Mode: Instead of a class, build your own deck: 15 rounds, one of three random cards each time.
- Path Selection: Choose your next step after every battle (Enemy, Event, or Elite).
- Direct Deck Management: Rewards go straight into your deck. The sideboard only opens if your deck gets too large (>30 cards).
- Merchant Limit: The merchant only buys one card per floor. Choose wisely!
- Tavern: Before every even floor the barkeeper offers a potion – usually Strength, Dexterity, Purification or Block, which are hard to buy anywhere else.
- Starting Bonus: Choose one of three random relics at the start.