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โ๏ธ
Strength
Increases damage of physical attacks (Strike, Cleave, etc.).
๐ก๏ธ
Dexterity
Increases Block gained from cards.
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Thorns
Whoever attacks you takes damage equal to your Thorns. The retaliation ignores Block and lasts for the whole battle.
๐ก๏ธ
Block
Blocks damage next enemy turn. Expires at start of your turn.
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Energy
Used to play cards. Refills every turn. Unused Energy becomes "Charged" at the end of the turn.
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Weak
Damage dealt is reduced by 50%.
๐ฉธ
Bleed
Deals damage at the end of the turn. Ignores Block.
๐งช
Acid
Reduces Block gained by 20% per stack. Deals 1 HP and 3 Armor damage per stack.
๐ซ
Stun
Loses Energy every 2nd turn.
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Confusion
Randomizes card costs in hand.
โฅ
Regeneration
Heals 2 HP at the end of the turn.
โ๏ธ
Mist
The target is unattackable for one turn.
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Charged
Gains stacks from unused Energy. At 5 stacks: Becomes Overload.
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Overload
+3 Damage. 10% chance to gain 1 Energy on hit.
๐ฅ
Burn
Deals 3 damage per stack at the start of the turn.
โ๏ธ
Frost Storm
Reduces Energy to 1 and Card Draw to 2.
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